No internet connection

[ Edit this to tell people what they can do here. ]

Topics, recently active firstCategoryUsersRepliesActivity
Category description is truncated.
I have a category description set that is a bit longer. Edit the description of the Talkyard category: The place where I record my Talkyard "forum" investigations, experiments, questions, experiences. Being done here to eventually be used to improve ...
    Talkyard ConcernsI12026-03-13 16:15:30.081Z
    IvanTheGeek Origin Story
    Right now, just gathering thoughts. Will compose this into an actual story later.
      GeneralI12026-03-13 15:50:45.402Z
      Event Modeling Examples
      Replies have links to examples I have found
        NEXUSI12026-03-13 14:52:51.042Z
        App Ideas
        A collection of ideas for apps. Feel free to suggest and define.
          APPsI12026-03-13 14:51:55.856Z
          Nexus Ontology
          This is a good moment to freeze the ontologies, because you now have enough clarity to separate three layers: Nexus Universal Ontology (domain-agnostic primitives) Adam’s Event Modeling Ontology (method primitives) Event Modeling Extended (EMext) (yo...
            NEXUSI02026-03-12 21:03:06.388Z
            Discovery: The Fundamental Cell Types of the Nexus Model
            DISCOVERY-019ce328-ea67-77ce-8b0a-ed422fa1bdd3: 019ce328-ea67-77ce-8b0a-ed422fa1bdd3 Following the distinction between Domain Ontology, Concept DNA, and Cells, the next question is: What are the fundamental cell types that implement behavior inside a...
              NEXUSI02026-03-12 17:54:22.605Z
              DISCOVERY-019ce328-9263-7996-a2d6-5f68a88257ba: Distinguishing Domain Ontology vs Concept DNA in the Nexus Model
              Discovery Log: Distinguishing Domain Ontology vs Concept DNA in the Nexus Model After a large amount of exploration and iteration, an important conceptual distinction emerged in the Nexus model between Domain Ontology and Concept DNA. This distinctio...
                NEXUSI02026-03-12 17:48:26.580Z
                https://checkmate.so
                Good software to look at being useful Is open source https://checkmate.so/sponsored-features#top as a way generate $ and improve the product.
                  DATA DUMPI02026-03-04 20:03:14.471Z
                  Event Modeling and open source projects
                  Open source projects die from knowledge loss, not lack of interest. A contributor arrives, finds working code, and discovers that the reasoning behind it is gone. The original authors moved on. The architecture decisions were never recorded. The cont...
                    InsightsI02026-03-02 19:33:25.251Z
                    Reverse engineering existing software with Event Modeling
                    A NEXUS Event Model describes what a system does at a semantic level — independent of any implementation language or existing codebase. This property runs in both directions. A system can be designed forward from an Event Model. A system can also be ...
                      InsightsI02026-03-02 19:23:43.293Z
                      Explain icons...
                      README
                      README: Tool Evaluations Category
                        Geek ToolboxI02026-03-02 16:51:08.278Z
                        MP4 to GIF Converter - cap.so Evaluation
                        Tool Name: Cap.so MP4 to GIF Converter Link: https://cap.so/tools/convert/mp4-to-gif Category/Type: Video Conversion Utility Description: This is an online tool for converting MP4 videos to animated GIFs. It supports file uploads, editing options lik...
                          Geek ToolboxI02026-03-02 16:45:25.607Z
                          Evaluating Claude (Anthropic 4.x Series)
                          Overview Claude's strengths in reasoning make it a candidate for CORTEX's design phase, but refusals and metadata issues in exports challenge LOGOS integration. Abilities Excellent multi-step logic for NEXUS (e.g., refining slice patterns). Compactio...
                            AI EvaluationsI02026-03-02 15:45:34.900Z
                            AI Model Evaluations Overview and Comparisons
                            Purpose This wiki centralizes evaluations of AI models against CORTEX needs: personalization, NEXUS methodology support (e.g., design-before-code, event modeling), LOGOS compatibility (e.g., metadata-rich exports), and general abilities/limitations. ...
                              AI EvaluationsI02026-03-02 15:38:20.345Z
                              README
                              This category captures insights — observations and connections discovered through actively thinking about, using, and extending NEXUS.
                                InsightsI02026-03-02 12:27:03.526Z
                                Language-agnostic design — one model, many implementations
                                A well-formed NEXUS design produces artifacts that describe what a system does, not how any particular language implements it. The target language is a parameter passed to the rendering layer — not a constraint baked into the design. This is not an a...
                                  NEXUSI02026-03-02 02:44:14.919Z
                                  Penpot as dual source of truth — Event Model and UI
                                  Penpot serves two distinct roles in NEXUS, and understanding both is essential to understanding why it was chosen and what it enables. In both roles, Penpot is not a reference artifact — it is the authoritative source of truth. Role One — Event Model...
                                    NEXUSI02026-03-02 02:36:32.516Z
                                    Tools and how they fit
                                    NEXUS is methodology, not tooling. The tools that support NEXUS are chosen because they align with the methodology's principles — they can be replaced if better alternatives emerge. What cannot be replaced are the principles they serve. This wiki des...
                                      NEXUSI02026-03-02 02:31:39.950Z
                                      The knowledge accumulation principle
                                      Knowledge accumulation is a first-class design requirement in NEXUS — as important as the software being built. This is not a documentation policy or a cultural expectation. It is an architectural principle that shapes every tool, every process, and ...
                                        NEXUSI02026-03-02 02:10:39.861Z
                                        AI-assisted implementation
                                        AI plays two distinct roles in NEXUS. Conflating them misrepresents both. Understanding the distinction is essential to understanding how NEXUS works. The Two AI Roles AI as design collaborator — works alongside the human during the design phase. Hel...
                                          NEXUSI02026-03-02 02:02:08.475Z
                                          Specs and the design-before-implementation discipline
                                          A Spec is a typed design artifact that describes a specific slice of the Event Model in enough detail to implement from. Specs are written before code. This is not a preference — it is the discipline that makes NEXUS work. What a Spec Is A Spec takes...
                                            NEXUSI02026-03-02 01:28:25.760Z
                                            Paths as first-class artifacts
                                            A path is a named, purposeful journey through the Event Model from a specific actor's perspective. Paths are not informal descriptions or user stories — they are typed design artifacts that exist in LOGOS, are linked to the Event Model elements they ...
                                              NEXUSI02026-03-02 01:17:45.499Z
                                              Swim lanes — actor boundaries and system boundaries
                                              Swim lanes are horizontal lanes within a layer of the Event Model timeline that separate different actors or systems. They appear in two layers and mean different things in each. Swim Lanes at the UI/IO Layer At the UI/IO boundary layer, swim lanes s...
                                                NEXUSI02026-03-02 01:03:31.186Z
                                                Slice patterns — the two fundamentals and how they compose
                                                A slice is a vertical cut through the Event Model timeline that connects the layers. Every interaction the system supports is expressed as one or more slices. There are exactly two fundamental slice types. All more complex patterns are compositions o...
                                                  NEXUSI02026-03-02 00:57:56.978Z
                                                  The UI/IO boundary layer
                                                  The UI/IO boundary layer is the outermost layer of an Event Model. It is where external signals originate and where projections are consumed. It is the boundary between the system and everything outside it. What This Layer Actually Is Colloquially th...
                                                    NEXUSI02026-03-02 00:53:11.541Z
                                                    The Command / Event / Projection triad
                                                    The three core elements of an Event Model are Command, Event, and Projection. The names are deliberate. Each describes the mechanism of the thing, not just its purpose. Understanding why the names were chosen is part of understanding how the system w...
                                                      NEXUSI02026-03-01 23:06:49.289Z
                                                      Event Modeling as the design foundation
                                                      Event Modeling is the design methodology at the heart of NEXUS. Before any code is written, the system is modeled as a sequence of events on a timeline. This is not optional overhead — it is the foundation from which everything else is built. What Ev...
                                                        NEXUSI02026-03-01 22:51:50.292Z
                                                        The problem NEXUS solves
                                                        Most software development loses knowledge. This is the problem NEXUS exists to solve. How Knowledge Gets Lost Design decisions get made in meetings that aren't recorded. Architecture choices get buried in chat threads that expire or get deleted. The ...
                                                          NEXUSI02026-03-01 20:53:46.501Z
                                                          Refinements can be sourced from anywhere, not only discovered limitations
                                                          The NEXUS methodology must not imply or prescribe that refinements and requirements are only generated by discovered limitations. Insights that drive methodology evolution can originate from any source, and NEXUS must reflect that explicitly. Why It'...
                                                            RefinementsI02026-03-01 19:22:20.860Z
                                                            README
                                                            This category is where the NEXUS methodology refines itself.
                                                              RefinementsI02026-03-01 19:19:15.059Z
                                                              README
                                                              This category is where the Chat Import Pipeline gets designed and understood.
                                                                Chat Import PipelineI02026-03-01 18:17:29.077Z
                                                                Accepted as a distinct terminal status
                                                                LOGOS must distinguish between two fundamentally different terminal states for any topic with a workflow: Done, meaning the issue is resolved, and Accepted, meaning the constraint is consciously acknowledged and will be lived with. These are not the ...
                                                                  REQUIREMENTSI02026-03-01 18:12:05.097Z
                                                                  Arbitrary import pipeline support with full metadata preservation
                                                                  LOGOS must accept imports from external sources with full metadata preservation. The import pipeline is a first-class architectural concern, not a utility feature bolted on after the fact. Why It's Needed A significant portion of the knowledge and re...
                                                                    REQUIREMENTSI02026-03-01 18:07:12.819Z
                                                                    Full data export — no lock-in
                                                                    Every piece of data in LOGOS must be fully exportable in standard formats. The event log, current state, metadata, attachments, and cross-references — all of it. LOGOS does not own your data. Why It's Needed Lock-in is a structural risk for any syste...
                                                                      REQUIREMENTSI02026-03-01 18:02:19.649Z
                                                                      Dual audience architecture — humans and AI from the same data
                                                                      LOGOS must serve humans through the UI and AI systems through the API with equal fidelity from a single source of truth. No separate data stores, no sync problems, no second-class access for either audience. Why It's Needed Most knowledge systems are...
                                                                        REQUIREMENTSI02026-03-01 17:58:15.114Z
                                                                        Spec-to-implementation linking
                                                                        A Spec topic in LOGOS must be linkable to the implementation it produced, and that link must be navigable in both directions — from spec to implementation and from implementation back to spec. Why It's Needed Without explicit linking, the connection ...
                                                                          REQUIREMENTSI02026-03-01 17:53:34.656Z
                                                                          Spec topic type with defined workflow states
                                                                          LOGOS must support a Spec topic type with a defined workflow that moves a specification from initial draft through review and approval to linked implementation. Why It's Needed Design before implementation is a core NEXUS principle. Specs are written...
                                                                            REQUIREMENTSI02026-03-01 17:48:08.069Z
                                                                            Arbitrary post metadata
                                                                            Every post and topic in LOGOS must support arbitrary key-value metadata — structured data attached to content beyond the built-in fields the platform provides. Why It's Needed Talkyard posts have a fixed schema. There is no way to attach additional s...
                                                                              REQUIREMENTSI02026-03-01 17:30:57.883Z
                                                                              Event-sourced storage as the foundation — current state is always a projection
                                                                              LOGOS must be built on an event-sourced storage model at the foundation. This is an architectural requirement, not a feature. Every capability that makes LOGOS meaningfully different from a conventional forum — time travel, full history, audit, rever...
                                                                                REQUIREMENTSI02026-03-01 17:25:31.630Z
                                                                                Event-sourced editing with full revision history
                                                                                Every edit to any content in LOGOS — wiki posts, discussion posts, problems, ideas, questions — is an immutable event. The full history of every piece of content is visible, diffable, and revertable by any user. Why It's Needed Talkyard tracks revisi...
                                                                                  REQUIREMENTSI02026-03-01 17:20:37.430Z